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Mr.
Resetti:
Reset the Gamecube during game play. Start the game again and Mr.
Resetti will appear to complain. Repeat this to make him more angry.
If you reset the game enough, Mr. Resetti's older brother, Don,
will take his place. He tells you that Mr. Resetti is not bad and
is just doing his job. He also apologizes for his brother's temper
and language.
Mr.
Resetti in backround:
On Saturdays at exactly 8:45 p.m., talk to K.K. Slider (located
at the train station). Ask him to play a song. It does not matter
if you request it or just play it. During the credits, look in the
background very closely to see Mr. Resetti.
Change
item screen background:
Get the piece of clothing you want as the background in your inventory.
Grab it and drag it to the lower right space. From there, drag it
one space down into a blank space, press A, and you will have changed
the background.
View credits in Animal Crossing:
Talk to the dog next to the train station and type three key symbols.
Easy
money in Animal Crossing:
When bees appear from trees, take out your butterfly net and face
the beehive. If you can catch a bee, you can sell it for $4500.
Place orange furniture to the north, green furniture to the south,
yellow furniture to the west, and red furniture to the east part
of your house.
Note:
The orange cone is actually red.
Note: This trick requires a Game Boy Advance and a link cable.
Play
the game with the Game Boy Advance attached. Collect as much fruit
as possible and travel all the way to the south. Go the pier at
the beach. A Kappa will be there and will to bring you to a new
island to the south. Get to the new island and drop all of your
fruit. Return to the Kappa and leave.
Transfer the island to the Game Boy Advance. On the Game Boy Advance,
knock on the door to the house of the island animal. After it appears,
move a piece of fruit in front of the animal. It will eat it and
become happy. Keep repeating this until the animal drops money bags.
Feed all your fruit to the animal, then put your Game Boy Advance
on standby.Resume
the game on the Gamecube. Go back to town, then return and talk
to the Kappa again. Your game will now be updated with the Game
Boy Advance data.
Travel
back to the island and collect the money bags. This trick requires
a memory card that has your main file on it that can deposit money
at the post office (in other words, you have paid off all of your
house to Tom Nook already) and another memory card with at least
3 blocks of data free, and does not have Animal Crossing town data
on it.
Start
the game with your main file memory card in slot A and the memory
card with 3 blocks free and no town data in slot B. Put all of the
money in your possession in the bank, all of your important items
in your house, and the letters that you want to save at the post
office. Next, talk to Porter (the monkey) at the train station and
say that you are taking a trip. You will get on the train, and eventually
you will go back to the main title screen. At the title screen,
remove the memory card in slot B. Then, press Start and you will
get the "Welcome back, who is this?" message. When you say who you
are, the game will say similar to "Oh I thought you were out traveling
and seeing the world. I can let you play, but you won't have any
items/money with you, is that OK?". You will not lose anything because
your money is in the bank and your items are in your house. Answer
that it is okay. You will load up your town, and you will not have
any bells, items, or letters with you. Your money is in the bank,
your items are in your house, and your face is like a Gyroid. This
is normal. Go to your post office, and take out all your money.
Then, drop it on the ground somewhere. Go talk to your Gryoid and
choose to save, then select save and quit.
Once
you are back at the main title screen, put the memory card that
was taken out of slot B back in slot B and press Start. When asked
if you want to use the data from slot B the game will prompt something
similar to "Hey you already came back from traveling, and now you're
coming back again? Do you want me to copy what you did on slot B
to Slot A?" Answer yes.
Once
the game starts, your character will be back to normal, and your
bank account will be as if you never took any Bells out of the bank.
The money bags that you dropped will be where you left it. You have
just doubled all your money. Go around town with your shovel and
hit every rock you can find. One of them should turn red when you
hit it. Keep hitting it to get more money. Every New Year your parents
give you 10,000 bells.
Change
the system date on the Gamecube; or in the Animal Crossing options
and change the date to the new year. Check the mail box and you
will have 10,000 bells from your parents. Repeat the process, but
change the year. Dig for fossils every time you play. When the Museum
fills up with fossils, you can make a mint at Nook's or trade with
residents for good items with fossils. Skulls of dinosaurs seem
to be worth the most, usually bringing in 4,000 to 6,000. Get three
fossils, then send them to the museum. Then, change the day to one
day later. Check your fossils. If they are rare, continue playing.
If they are not, reset the game until you get rare fossils. You
can either keep them for H.R.A. points, sell them to Nook, or donate
them to the museum.
Play
the Stalk Market. Turnips do not seem like that much of a commodity,
but its gold in the game. You can make a fortune buying Turnips
and selling them at the right price. If you have at least 10,000
Bells, on Sunday Joan the turnip seller will at your town every
day from 6 a.m. to 12 noon. Buy 100 turnips as many times as you
can. The next day, go to Nook's store and sell them all. It is possible
to get 73,600 Bells just for 100 turnips. As you know, Joan sells
Turnips every Sunday until 12 Noon. Then, you have to wait until
Monday to sell. However, the following trick makes things easier.
Go
to the Animal Crossing web site, scroll to the bottom, then write
down the Universal code for 100 turnips. On a Monday through Saturday,
check the prices until you see that Tom Nook is buying for at least
700 or more Bells. Use the Universal code and make sure that they
actually work in your town (sometimes you will be a "contest loser").
When you sell them, you will definitely have a lot of Bells.
Note:
This trick requires three memory cards, game A, game B, travel data,
and a lot of Turnips.
Spend
the entire week saving up as much Bell as you can on Game A. On
Sunday, find Joan and buy as many turnips as you can afford. Save
your travel data on slot 2, then travel to Game B. Find out how
much Tom is buying Turnips for. If he is not asking enough, save,
then set the clock to the next day and ask again. Wait until a day
when Tom is buying for over 1000 Bell, but do not set the clock
more than a week ahead or the Turnips will spoil. Sell all your
Turnips for the profit. Save and take the money back to Game A.
Use the money to buy more turnips. Go back and sell them again.
Because you are saving the travel data, it does not matter that
the days do not match up. You can make over 30,000,000 Bell doing
this.
Note: This trick requires two memory cards.
If
you have wasted all your days with your Turnips and they are about
to become useless, you can switch towns then keep checking how much
the price is. Once it is at a good price, return to your first town,
take a trip there, and sell all your Turnips. Try to fish, dig Bells,
and work for people until the evening, when you would barely get
anything.
Go
to the Animal Crossing Menu and change the time back to 4:00 when
the best fish and bugs appear. It is better if it rains. Then, change
to one day ahead to make a lot of money.
This
is also a good way to pay off the debt to Tom Nook and buy furniture
for your house. Make sure that you pull weeds that you see to stop
them from growing. Use the shovel to stop weeds from growing from
a location permanently. When your ready, put your time and day back.
You will always get new mail and offers from Tom Nook.
This
is another good way to get your home and Tom Nook's shop remodeled.
Whatever you did in those days like make the shop larger, and will
stay the way it was when you visited the future. You should make
about 50,000 Bells in about five hours while in the future.
Use
the following trick to get easy money and a lot of fossils. Find
three fossils and mail them to the Museum. On the day that they
arrive back in the mail, open them and see what you get, as usual.
If the Museum needs it, give it to them. If not, sell it to Nook.
Then, go back to your personal Gyroid Assistant and save the game.
Reset
the Gamecube with the cover open so the system menu appears. Set
the date back one day, and start the game again. Check your mail,
do whatever you want with the fossils, then save and restart the
Gamecube again. Set the date back to the current day and restart
the game. Do this until the Museum is full, or you no longer want
to continue with the trick.
Note: If you reset the game date by using the option the
game provides (before you start your game), sometimes your fossils
will not be sent to you in the mail and you will not find any for
awhile.
The game knows when you are cheating this way, and reflects this
with less valuable items.
Take fruit from one town and sell it to Nook at another town. You
will get paid five times as much for it.
Note: This only works if each town has different fruits.
Get fruit other than the type that naturally grows in your town.
Do this by visiting other towns or getting one from a person in
your town when you talk to them. Bury them and they will grow into
trees that give off three pieces of that fruit every few days. Each
is worth 500 Bells. Do not crowd trees in too close. This usually
causes them to not grow. You can set the clock forward to grow trees
faster and to make the fruit reappear quicker. Fruit trees successfully
grow almost all of the time. Take several pieces of fruit and plant
them on your island. When they grow into trees, do not shake the
fruit off. Instead, let them stay there so that during the hours
of 7 p.m. and 8 a.m., you can go to the island and catch beetles
that are attracted to the fruit. Since there are only three to five
trees for them to crawl on, the odds of a beetle appearing will
increase significantly.
Each beetle is worth at least 1350 Bells, except the Drone Beetle.
You can catch thousands of Bells worth of beetles. However, if you
shake the fruit off the trees, the beetles will not appear. Plant
a pear tree on the island. Let it grow then return with your net
only after 5:30. Make sure it is not raining. Go to the pear tree
and look for the Evening Cicada. It is worth 850 Bells. After you
catch one, go to another panel and immediately go back. There will
be another keep. Catching them until your inventory is full. You
can make up to 70,000 Bells in one hour.
Get
a fishing pole, and on a rainy day, go to the ocean and catch a
fish that is worth 15,000 Bells. it takes time to see the big fish,
but he will be there. You can also catch an orange fish worth 3,000
Bells, and a Barred Knife Jaws worth 5,000 Bells. If you catch a
Sea Bass, throw it back, and keep fishing until you catch the good
ones. Another fish to catch is the Large Char. It is worth 10,000
Bells. You can catch those at the waterfall or at different places
for different people. If you see a big shadow in the water, it is
a fish worth 10,000 to 15,000 Bells. Go down to the shore and start
fishing. If you catch a Sea Bass, throw it back because it is worthless.
If you catch the really big fish that sells for 15,000 Bells, give
it to the Museum. This will increase the chances of you catching
it again.
This
trick requires a Game Boy Advance. Link your Game Boy Advance into
the Gamecube and go to the island with only a fishing rod. Go there
only to fish, and only keep Red Snappers, Knifejaws, and Coelacanths.
Throw back all Sea Bass and put all the Boots you get in the beach
house. It is possible to make 100,000 Bells in one hour.
Shake
every tree that you can to get its items. If a bees nest falls out,
take out your bug net. You can catch a single bee for 4,500 Bells
Play the game after it is dark and go to the waterfall. There will
be a fish called a Large Char which sells for 10,000 Bells each.
They are common to catch, and you can make about 100,000 Bells in
about five hours.
If you look on your map, you will see a flashing, golden spot somewhere.
If you can find the location, dig there to receive 1,000 Bells.
If you do not dig there every day, the spot will disappear. Eventually,
the spot will become a hole. Plant a money bag and eventually a
Money Tree will grow from the golden spot. If you plant a shovel
at the golden spot, eventually a Golden Shovel Tree will grow. The
Golden Shovel Tree is the only way to acquire the Golden Shovel,
which can be used (dig with it at the golden spot to receive more
than 1,000 bells) or sold.
If you look around your town in every acre, you will eventually
find a flashing golden spot in the ground. If you find the location,
dig there to receive 1,000 Bells. If you have saved over 99,999
Bells in your town, you will get a separate bag filled with 30,000
bells so you can keep saving up to 99,999 Bells. Each time you get
up to 99,999 Bells, you will get a separate bag of 30,000 bells
which lowers your cash to about 70,000 Bells. Do not worry - - even
when it shows the separate bag(s) your items screen states you only
have 70,000 Bells, whenever you go back to Tom Nook's shop your
money will be the 30,000 Bell bag(s) plus what the game says you
have saved in your items screen.
Now,
instead of burying the 1,000 Bells, bury the 30,000 Bells. When
the tree grows, there will be a total of three 30,000 Bell bags
in it. Shake that tree. This will add to your total bells in the
items screen.
Note: If you save too much Bells, your item screen will fill
up with the 30,000 Bell bags.
You
may want to store some of the bags inside your house. If you do
not have 99,999 Bells saved, you can go to your items screen, put
the hand to the money, and click it. Select 10,000, 1,000, or 100
bells and you can bury those also. Find a rock that turns red when
you hit it. Dig two holes in a "V" shape. Have the bottom point
on the "V" as the rock and the two other points at the holes that
you dig. The holes keep you from moving backwards from the recoil.
You can hit the rock as fast as possible. It is possible to get
about 13,000 Bells per day by doing this.
If
you get your item screen with three pears, sell it to Tom Nook.
He will give you 100 Bells for each one. With a total of 15, that
is 1,500 Bells. Get seashells and sell them. Then go to town and
repeat to get Bells.
Set
the clock to December 24 at 8:00 p.m. and make sure you have ten
outfits (including what you are wearing). Find and talk to Jingle
five times. On the fifth time, he will give you a present based
on what your three answers were (foldable things are clothes, woven
things is carpet, printed things is wallpaper, and big things is
furniture). Immediately change clothes and talk to him again. Every
time you change, he will give you a present. You can get up to ten
presents that sell for 12,240 Bells each. Then, set the clock back
to 7:59 p.m. and repeat the process. You can make up to 500,000
Bells in two hours.
Set the date and time to Thanksgiving at 3 p.m. and steal the silverware.
Talk to a villager that did not go to the feast until they tell
you a hint to Franklin's location. Give him the silverware to get
a piece of the harvest series. Repeat until you have the whole set,
including wallpaper and carpet, then sell the set to Tom Nook. You
can get over 500,000 Bells by doing this. Store money bags in your
house or bury it.
Duplicate
money and items in Animal Crossing:
This trick requires two Game Boy Advances and a link cable. Connect
Game Boy Advance #1 to the Gamecube using your link cable and turn
it on. Go to your island (located on the dock at the edge of the
ocean). When you finally get to the island, drop off the item or
money that you wish to duplicate. Leave the island. When Kapp'n
asks if you want to save your island to your Game Boy Advance, select
"Yes". After it is done downloading to your Game Boy Advance, you
can put it in sleep mode, disconnect it, and set it aside. When
you get back to your town, attach Game Boy Advance #2 and turn it
on. Leave that screen then immediately return to it. Talk to Kapp'n
to go back to your island. After you start leaving you can turn
Game Boy Advance #2 off. When you get to your island, pick up the
item that you left there then leave the island again. This time
when Kapp'n asks you to save your island to your Game Boy Advance,
answer "No". When you get back to your town, disconnect Game Boy
Advance #2 and connect Game Boy Advance #1 (make sure it is not
in sleep mode). Leave the screen and return. Talk to Kapp'n once
more. Your island should upload from your Game Boy Advance. When
you get to your island, your item will be there again and you will
already have it in your pockets. Pick up your item from the ground.
You now have two of them. This will also work with multiple items.
This
trick requires only one Game Boy Advance and a link cable. Connect
the Game Boy Advance to the Gamecube using your link cable and turn
it on. Go to your island (located on the dock at the edge of the
ocean). When you finally get to the island, drop off the item or
money that you wish to duplicate. Leave the island. When Kapp'n
asks if you want to save your island to your Game Boy Advance, select
"Yes". After it is done downloading, do not press anything on the
Game Boy Advance. When you get back to your town, leave that screen,
then immediately return to it. Talk to Kapp'n to go back to your
island. He will ask what happened to the island in your Game Boy
Advance. Chose to go to a different island. When you get to your
island, pick up the item that you left there, then leave the island
again. This time when Kapp'n asks you to save your island to your
Game Boy Advance, answer "No". When you get back to your town press
A on your Game Boy Advance. Leave the screen and return. Talk to
Kapp'n once more. Your island should upload from your Game Boy Advance.
When you get to your island, your item will be there again and you
will already have it in your pockets. Pick up your item from the
ground. You now have two of them. This will also work with multiple
items.
No
room for money in Animal Crossing:
If you find money and have no room, try picking it up and select
"Swap". Then, put it in you wallet instead.
More room for items in Animal Crossing:
If your pockets are too full to carry any more items, attach extra
items to your mail and retrieve them later when you have gotten
rid of some other items. This allows you to carry up to ten additional
items and is especially helpful when gathering and selling fruit
from other towns.
Easy items in Animal Crossing:
One of the best ways to get new items that you cannot buy is to
do work for the residents, and do it often. Do their little chores
and they will (more often than not) reward you with things that
are hard to come by in Nook's store. At the beginning of the game,
at some point when you are working for Tim Nook he will allow you
to do errands for the other townsfolk. At any other part of the
game, you will have to wait a good while between errands for the
same person. However, during this time you can do several errands
in a row for the same person, allowing you to get some great items
quickly. Talk to people whenever you are near them. Sometimes they
will ask you if you want to take a table or some clothes or other
things off their hands. Also, do errands for people often. If there
are no errands available you will only have to wait ten minutes.
Check the town bulletin board often. Check with Officer Cooper frequently
to see when Wendel, Redd, or anyone else is in town. Go to the dump
on garbage day. There will be items there that you can take. If
you go to the Police Department, there will sometimes be lost items
that you can take.
Quick
item in Animal Crossing:
To get something you ordered the day that you ordered it, save,
continue, then reset the game. After you talk to Mr. Resetti, your
items will be in the mail. This trick requires two memory cards
with saved game data on each one. If you ordered something through
mail order at Tom Nook's store and want to get it immediately, travel
to the other town on the other memory card then immediately travel
back. The item you ordered should be in your mailbox.
Get
mail quicker in Animal Crossing:
Speak to your Gyroid, save, and quit. Let the game play through
the opening title screen again. When you get back to your house,
the item will be in your mail.
Getting
NES games in Animal Crossing:
Talk to the townspeople until they ask you when your birthday is.
Most of them will say something similar to "How would you like a
train set for your birthday?" Answer "Yes" and you will put in your
birthday. On your birthday, one of the townsfolk will be outside
your house. He or she will present you with a NES. For example,
Virgos will get Donkey Kong.
Easy
Gyroids in Animal Crossing:
Three memory cards are required for this trick. One memory card
needs to have your saved game in it. This will be card A. Use a
second memory card for traveling data, as card B in slot B. When
you travel to the new town you have to create, you will use this
card. Note: This card will always remain in slot B. Put your third
memory card (card C) in slot A, then create a new game and after
your able to save, save the game. Then, put card A into slot A and
start the game. Go to your Gyroid assistant then save and continue.
Next, go to the train station and talk to Porter and say you want
to take a trip. Wait until the title screen appears, then put card
C into slot A and start playing. You will be in your saved game
with your card A character. Then, look for all the treasures. There
are eight total; three Gyroids and other items.
Growing
a money tree in Animal Crossing:
First, find a glowing piece of earth. Dig it up and you get a money
bag. Plant the money bag in the glowing hole and a seedling will
sprout, which will grow in to a money tree. For a super money try,
get 30,000 Bells. Find a glowing spot and enter the item screen.
Get the cursor and click on your amount of Bells. Choose 30,000,
take it out, and plant it in the glowing spot. In a couple days
it will be full grown and have three bags of 30,000 Bells.
Golden
Axe in Animal Crossing:
Get your town rating to be "Perfect" for two entire weeks. The Golden
Axe is indestructible.
Golden
Net in Animal Crossing:
Catch all 40 types of bugs. Note: You will also get a metal butterfly
for the side of your house.
Golden
Rod in Animal Crossing:
Catch all 40 types of fish. Note: You will also get a weathervane
for your house.
Golden
Shovel in Animal Crossing:
First, buy two shovels. Find a piece of glowing earth and dig it
up. Then, plant a shovel in the glowing earth. Carry the Golden
Shovel around with you at all times. There is a 25% chance you will
dig up Bells at location in your town when you dig a hole. It is
also indestructible.
Statues in Animal Crossing:
When you upgrade to a two story house and pay off all your debt
(798,000 Bells), Tom Nook will make a Golden Statue of you in front
of the Train Station. It is very shiny, even in the winter. Note:
The second player to pay off their debts in that game will have
a Silver Statue. The third player to do so will get a Bronze Statue.
However, the fourth player will not get anything.
Balloon
in Animal Crossing:
On some days, you will see a balloon floating in the air with a
present tied to it. Follow it until it gets stuck in a tree. If
this happens, shake the tree to pop the balloon and the present
will fall to the ground. Then, pick up the present. Note: Most of
the time it is furniture
Fossils in Animal Crossing:
Make sure you do not send more then three fossils to the Museum
for identification. They will only identify the first three and
you will have lost the fourth. Save that fossil for another day.
If you do not have any stationary, you cannot dig up fossils. If
you do not like to spend money buying stationary to send in fossils,
sell your stationary. You will never get a fossil again.
Talk to Mail Bird in Animal Crossing:
If you send letters and fill up all the places in the Post Office,
leave quickly and you may can catch the Mail Bird before he takes
off to deliver the letters. If you miss him, wait for a bit and
you may be able to catch him stopping at your house and delivering
letters to you or anyone else who may have occupied one of the four
free houses. Wait by the message board at 9 a.m. or 5 p.m. and Pete
the mailman will fly by and tell you a little about his social life.
Fishing in Animal Crossing:
If you are not catching the fish you want to catch, move to another
section of the map and fish there. Some fish are only found in certain
areas. When fishing, do not actually reel in the fish (press A)
until you see the bobber go under the water. Fish at the ocean in
the rain. You have a much greater chance of catching the Coelacanth.
They sell for 15,000 Bells a fish. Also, you have a greater chance
of catching the Barred Knifejaw and Red Snapper. They sell for 5,000
Bells and 3,000 Bells respectively. Generally, fishing in the rain
is much easier, but in the ocean, for easy money. Also, its easier
to fish at night. When it is raining, you have better chance of
catching a fish worth 15,000 Bells. When you go fishing and a fish
bites at the bait, it only bites five times. If it nips at it four
times, press A on the fifth time automatically. Five times is always
the maximum number of times they bite.
Winning
the Fishing Tourney in Animal Crossing:
Catch a Bass as early as possible on one of the Fishing Tourney
days. Bring it to Chip. If it is the largest so far, pause game
play and allow it to idle until the Fishing Tourney is over.
Favorite
fish in Animal Crossing:
Every villager likes a certain type of fish and will trade you items,
ask you to give it to them, or buy it from you. Tank's favorite
is the Koi.
Arawona
fish in Animal Crossing:
The Arawona fish is worth 10,000 Bells if sold at Nook's Shop. To
find it, set the date and time to 5:00 P.M. on July 1. Fish around
Hambo's house. Sooner or later, you will find an Arawana fish. Their
shadows are about as large as a Barbel Steed's.
Snakehead
fish in Animal Crossing:
Go fishing at night on a clear day in the Summer at the giant pond.
There is a very good chance you will see a giant shadow. This shadow
is almost as big as the Coelacanth. It will be the giant Snakehead.
Stringfish in Animal Crossing:
The Stringfish is worth 15,000 Bells when sold to Nook. The best
time and place to catch the Stringfish is where the river first
commences (by the train tracks) around 4:00 p.m. to 9:00 a.m. from
December to February. Keep switching screens back and forth until
you find to a huge shadow (about the size of a Coelacanth) then
cast your line out. If you do not get it, keep trying by scaring
away the smaller fish until you find it again. You can earn 45,000
Bells in just under an hour.
Fish prices in Animal Crossing:
The following are fish prices that Mr. Nook gives you in Bells.
Barbel Steed - 200 Bells
Barred Knifejaw - 5,000 Bells
Bass - 300 Bells
Bitterling - 1,300 Bells
Blue Gill - 120 Bells
Brook Trout - 150 Bells
Carp - 300 Bells
Cherry Salmon - 1,300 Bells
Crucian Carp - 120 Bells
Dace - 200 Bells
Freshwater Goby - 300 Bells
Giant Snakehead - 6,500 Bells
Gold Fish - 1,300 Bells
Guppy - 1,300 Bells
Koi: - 2,000 Bells
L. Bass - 3,000 Bells
L. Char - 10,000 Bells
Piranha - 6,500 Bells
Plae Chub - 200 Bells
Pond Smelt - 300 Bells
Popeye Gold Fish - 1,300 Bells
Rainbow Trout - 650 Bells
Red Snapper - 3,000 Bells
S. Bass - 200 Bells
Sea Bass - 120 Bells
Fish
locations and times in Animal Crossing:
River, Pond Angelfish: May-October, 4 pm-9 am
Arapaima: July to first half of September, 4 pm to 9 am
Arowana: June to September, 4 am to 9 am
Barbel Steed: All year, all day
Bass: All year, all day
Bitterling: December to February, 4 am to 9 pm
Bluegill: All year, 9:00 am to 4:00 pm
Brook Trout: All year, all day
Carp: All year, all day
Catfish: All year, all day
Cherry Salmon: March to June, 4 am to 9 am
Crawfish: April to first half of September, all day
Crucian carp: All year, all day
Dace: All year, 4:00 pm to 9:00 am
Eel: July to Aug. 9 pm to 4 am
Freshwater Goby: All year, all day
Frog (holding pond): May to August, all day
Giant Catfish: June to August, 4 pm to 9 am
Giant Snakehead: July to August, 9 am to 4 pm
Goldfish: All year, all day
Guppy: April to November 9 am to 4 pm
Killifish (holding pond): April to August, all day
Koi: All year, all day
Large Bass: All year, all day
Large Char (waterfall): March to June, 4 am to 9 pm
Loach: May, 9 am to 4 pm
Pale Chub: All year, 9 am to 4 pm
Pirahna: June to September, 9 am to 4 pm
Pond Smelt: December to February, 4 am to 9 pm
Popeyed Goldfish: September, 9 am to 4 pm
Rainbow Trout: March to April; September to October, 4 am to 9 am
Salmon: September, all day
Small Bass: All year, all day
Stringfish: December to February, 4 pm to 9 am
Sweetfish: July to August, 4 am to 9 pm
Ocean Sea Bass: All year, all day
Coelacanth: (when raining) All year, 4 pm to 9 am
Jellyfish: Second half of August, all day
Red Snapper: April to June, 4 pm to 9 am
Barred Knifejaw: March to November 4 am to 9 am
Gulliver's items and Tom Nook's purchasing prices:
Arc de Triomphe: 2,300 Bells
Bottled Ship: 840 Bells
Chinese Lion: 1,200 Bells
Chinese Lioness: 1,800 Bells
Compass: 320 Bells
Fishing Bear: 680 Bells
Lady Liberty: 2,300 Bells
Manekin Pis: 1,300 Bells
Matryoshka: 980 Bells
Merlion: 2,300 Bells
Mermaid Statue: 1,900 Bells
Moai Statue: 1,900 Bells
Mouth of Truth: 1,900 Bells
Pagoda: 1,280 Bells
Plate Armor: 1,850 Bells
Shogi Piece: 1,250 Bells
Stone Coin: 1,400 Bells
Tiger Bobblehead: 580 Bells
Tokyo Tower: 1,150 Bells
Tower of Pisa: 2,300 Bells
Tribal Mask: 1,100 Bells
Redd's items in Animal Crossing:
These items can only be obtained at Redd's. Everything else you
see at his tent is a normal item and can also be obtained at Tom
Nook's:
Aiko Figurine
Amazing Painting
Backyard Pool
Balloon Fight (NES)
Basic Painting
Bass
Black Bishop
Black Knight
Black Rook
Blue Bed
Blue Table
Cabana Bed
Cabana Chair
Cabin Chair
Cabin Dresser
Classic Vanity
Classic Wardrobe
Clu Clu Land (NES)
Common Painting
Computer
Dainty Painting
Deer Scare
Dice Stereo
Ebony Piano
Exotic Bed
Exotic Table
Famous Painting
Flowery Painting
Frog Woman Pole
Golf (NES)
Green Dresser
Green Wardrobe
High-End Stereo
Hinaningyo
Judge's Bell
Kiddie Bed
Kiddie Clock
Lawn Mower
Letter Cubby
Lovely Armoire
Lovely End Table
Lovely Stereo
Luigi Trophy
Modern End Table
Modern Wardrobe
Moving Painting
NES Console
Pinball (NES)
Quaint Painting
Ranch Chair
Ranch Dresser
Red Corner
Regal Bed
Regal Chair
Robo-Clock
Saddle Fence
Scary Painting
Steam Roller
Super Toilet
Tanabata Palm
Tinpano Drum
Turntable Well
White Bishop
White Knight
White Rook
Wide-Screen TV
Furniture in Animal Crossing:
On different days, you can find a bird washed up on shore, unconscious
on the beach. Talk to him and he will give you a piece of furniture
you can find anywhere.
On the fourth Thursday in November, at 3:00 p.m. to 6:00 p.m., Tortimer
invites a turkey to town to be the main course. The turkey appears,
and he will ask you to steal a pair of knives and forks. You must
go to the wishing well and steal the pair of cutlery. You must give
them back to him, and the villagers who are not at the feast will
give you hints as to where he is located. For example, if they say
"I saw this strange guy in Acre C, you'd better go check it out",
search every acre in the row of Acre C. You can steal the knife
and fork as many times as desired, and get as much Harvest Series
Furniture as needed.
The
best way to get full sets of furniture is to make sure all your
debts are paid off then make sure you always have 10,000 Bells available
at all times. Every day, go to Nook's and buy all the furniture
you do not have. Then, sell it all back for a lower price. You may
get down to about 6,000 Bells. Go fishing until you get to 10,000
Bells again. If you get more, deposit it in the bank (being the
Post Office) then do the same thing the next day. Later, after you
have done this frequently, look at your catalog and see what you
have unlocked. Then, start ordering sets to increase your HRA rating.
Every day on your city, there is at least one piece of furniture
hidden in a tree. It is usually always in a tree that is never shaken
that often, in a corner, or in a place where it is a burden to walk
there. When you shake trees, you have a chance to find all of four
things: furniture (20%), 100 Bells (30%), bees (40%) and nothing
(10%).
When
there is snow on the ground, preferably in December, find a snowball
roll it up very big. Then, go around and find another snowball.
Roll it up slightly smaller than the first one. If you done correctly,
the snowman will give you some furniture.
Use
the following trick to get rare furniture. It is very time consuming
and requires two memory cards, one with your town data and another
that you can put a new town on. Go to any trading message board
and see what people are trading. If you see something that you really
want, create a town and character with exactly the same as the person
receiving the good item. Once you do your chores for Tom Nook, tell
him the code from earlier. You can send this item over to your main
town using the password option. Now that you have the desired item
in your possession, you can delete your second town if desired.
Also, when you send it to yourself, you can keep telling Nook the
code repeatedly, and you will keep getting the item (up to three,
then you must save and quit to get any more). This also works with
any other trading codes.
Ant
in Animal Crossing:
Leave a piece of candy sitting on the ground outside your house
for a while. There will be ants crawling on the candy when you return,
unless it is raining. Leave the candy on the ground and you can
walk back and forth in and out of the screen. When you return, there
will be more ants every time. You can scoop up an ant and donate
it to the Museum or sell it at Nook's shop for 80 Bells each. Although
this is not a lot, you can catch a lot of ants quickly, and they
can add up. Buy some turnips and let them spoil. You can do this
by keeping them in your pocket for awhile or waiting for the week
to end. Then, take them to the dump and leave them. Leave the screen,
then return. There will be ants on them or a roach that you can
catch and put in the museum. Do not sell the roach, as Nook will
only give you 5 Bells for it.
Bag
Worm in Animal Crossing:
If you shake all the trees, you may find a bug that hangs down like
a cocoon. Catch and donate it to the Museum. The bug is called a
bag worm. It is fairly rare and hard to find. You will probably
be stung trying this. When the bees chase you, turn in the opposite
direction of them when they are approaching. When they get close,
snap down your net and they will swing around you and go into the
net. They are worth 4,500 Bells each.
Dragonfly
in Animal Crossing:
Once you have donated a dragonfly to the Museum, go to the insect
section of the Museum. Remain still by the dragonfly. It should
land on your head. Stay still, or it will fly away. This may also
work with a dragonfly outside.
Gyroid
in Animal Crossing:
Locate a hole where you normally find fossils. Instead of a fossil,
sometimes you will get a Gyroid.
Ladybug in Animal Crossing:
When you plant more that five flowers around your house, Ladybugs
will appear and sit on them in the spring.
Locust in Animal Crossing:
If you are having trouble catching locusts, sneak up behind it.
Sell it at Nook's place for 1,250 Bells.
Mole
Cricket in Animal Crossing:
While you are walking, you may hear an odd buzzing sound. Dig immediately
at that instant to have about a 50% chance of digging up the Mole
Cricket. Donate it to Bathers at the local Museum. There is also
a chance that this is a false alarm, in which chase you may dig
up 100 Bells instead. Every now and then when you walk around, you
will hear a low pitched buzzing but will not be able to locate an
insect. This is a Mole Cricket, which is buried somewhere in the
acre. You need to dig all over the place to find it. Often, this
can take a lot of work. However, if a villager is in the acre, sometimes
they can help. Villagers will often stare at insects or fish when
they are close to them. If you hear the buzzing and see a villager
staring at a certain spot, dig there and you will find the Mole
Cricket.
Pillbug in Animal Crossing:
Sometimes when you hit a rock with your shovel, a little black dot
will pop out. The dot is a Pillbug, which can be sold at Nook's
for 250 Bells. You will have to change from your shovel to your
net to catch it. However, it will be easy to catch because it does
not run away.
Roach
in Animal Crossing:
If you do not play the game in a week or two, roaches will start
appearing in your house.
Whisp
in Animal Crossing:
Every night between 12 and 4, there is a ghost somewhere in town.
You cannot see him until you will step where he is standing. He
will ask you to catch five ghouls for him before 4 o'clock. If you
do so, you can get a prize, roof painting, or he will remove all
the weeds in your town.
Pitfall
in Animal Crossing:
This item is used to trick your friends that also live in your village.
To use it, dig a hole with a shovel, and then bury the Pitfall.
Whenever your friend moves around in the village and runs over it,
they will fall in the hole. However, if your friend sees that there
is an item there, they can also dig it up and use the same trick
on you. Place this behind houses and trees where shortcuts are usually
taken to increase the chance that your friend will fall in. Once
someone falls in, the Pitfall is used and cannot be reused until
found again.
Umbrella
in Animal Crossing:
To get a free Umbrella, design a pattern. Go to your patterns then
select "Use" on the pattern you created. Select "Use On Umbrella"
and your character will magically have an umbrella in his or her
hand. Note: It disappears if you take it off.
Free
patterns in Animal Crossing:
This trick requires a Game Boy Advance and link cable. Do some chores
for the residents to earn some items and sell them to Tom Nook.
Do this until you have at least 5,000 Bells. Then, go to the tailors
and talk to Mable. Select "Other Things" then choose "Download Tools".
Next, draw your design on your Game Boy Advance and save it. It
is a free pattern. Then, talk to Mable again and go to "Upload Pattern".
Select the one you desire and transfer it. Close the screen and
try your new outfit. You can do this as many times as desired.
Hear every song in Animal Crossing:
Make sure you cannot carry anymore items when Totakeke gets to town
on Saturday nights. Talk to him and he will play a song. Afterwards,
he will notice that you do not have room for the Aircheck. He will
tell you to return later. Talk to him again, and he will play a
different song. Repeat this until you have heard a song that you
like, then drop an item. Talk to him again and request the song
you enjoyed.
Get
more than one song per Saturday in Animal Crossing:
This trick requires at least two memory cards. Have two towns saved,
one on each card. At 8:00 p.m. on Saturday, get a song from Totakeke,
then go to the other town and get one there. If desired, repeatedly
delete the second town, make a new one on the second card, and get
a new song each time.
Get
more than one of K.K. Slider's songs in Animal Crossing:
On Saturday from 8:00 p.m. to 12:00 a.m., visit another town and
get a song from K.K. Slider. Leave that town, then repeat the process.
You can over 30 songs in one night.
Secret
K.K. Slider songs in Animal Crossing:
There are four secret songs that Totakeke will not play unless you
request them. They are: I Love You, K.K. Song, Two Days Ago, and
Only Me. The song called "K.K. Song" is actually the theme from
the SNES game Mario Paint.
K. K. Slider's songs in Animal Crossing:
Aloha KK KK Etude KK Song
Cafe KK KK Faire KK Soul
Comrade KK KK Folk KK Steppe
DJ KK KK Fusion KK Swing
Go KK Rider! KK Gumbo KK Tango
I Love You KK Jazz KK Technopop
Imperial KK KK Lament KK Waltz
KK Aria KK Love Song KK Western
KK Ballad KK Lullaby Lucky KK
KK Blues KK Mambo Mr. KK
KK Bossa KK March Only Me
KK Calypso KK Parade Rockin' KK
KK Casbah KK Ragtime Senor KK
KK Chorale KK Reggae Surfin' KK
KK Condor KK Rock The K Funk
KK Country KK Safari Two Days Ago
KK Cruisin' KK
Salsa KK D & B KK Samba
KK Dirge KK Ska
Getting
K.K. Slider songs faster in Animal Crossing:
K.K. Slider has 55 songs. Since you only get them each Saturday
(sometimes as rewards for jobs, but not likely), it would normally
take over a year to get them all. However, you can use the following
tricks to get them all quicker. The faster method is sell all your
turnips. Then, set the game clock to Saturday at 8:00 p.m. Get a
song. Then, quit, return, and set it to the next Saturday at 8:00
. Repeat until you have all 55 songs. If you do not want to change
the clock, use the following method. Start all four characters in
your town. Each Saturday, get a song with each of them and give
them all to one person by mail or leaving it for free with a Gyroid.
Also, start four players in other towns and give the songs via secret
codes. You can also go to other towns on Saturday nights. The more
of these you do, the more songs you can get faster.
Able
Sisters in Animal Crossing:
Go to Able Sisters and press A besides one of the designs they made.
Say "Display Mine", and pick one of your favorite designs that you
created. They will now have your design in their store. People who
live in your town now may wear your the design you created.
Go
to the Able Sisters and talk to the blue hedgehog. Go to "Design
Pattern", to create your own design. It costs 350 Bells to make
one.
Go
to the Able sisters shop and design a pattern. When you have completed
the pattern, go into your inventory and click on the pencil icon.
Select a pattern and it will give you the option to use the pattern
on your clothes or umbrella. If you are in you house, you can use
your pattern as wallpaper or carpet.
Sable
of the Able Sisters in Animal Crossing:
Sable (the one behind the sewing machine) will at first be shy and
unwilling to talk to you. If you visit the Able Sisters a lot and
design many clothing patterns, she will eventually be much more
friendly towards you and reveal some details about her past, such
as how old Sable and Mable are, what happened to their parents,
and other facts.
Blanca
the no faced cat in Animal Crossing:
Note: This trick requires someone else's town data. To make this
easier, put your town data in the memory card in slot A, and your
friend's memory card with town data in slot B. Start the game, pack
some items, and go to the Porter the monkey at the train station.
Say "I'm taking a trip", and you will be boarded on the train. Rover
or Blanca will appear. If Rover appears, he will ask you some questions
that you can answer easily. Sometimes when you are on the train,
a white cat will appear and sit on the available seat near you.
Her name will be Blanca. She will have no face. Blanca will ask
you what are you staring at. Say something with a lot of detail
about her face. She will let you design a face (you will have to
know how to draw on an Animal Crossing tablet), with ears already
there. Do not erase the circle -- draw in it. When you are finished,
the face that you drew will be on her face, slightly stretched.
Her mouth cannot move while she talks, and there are numerous eyes
to choose from.
Jack in Animal Crossing:
On Halloween, all the townspeople dress as pumpkin-headed ghouls.
One of the pumpkin-heads, however, is really a spirit named Jack.
If you find Jack (he is the only one who does not immediately approach
you) and give him candy, he will give you a rare piece of Spooky
Series furniture. If you want more furniture, repeat the process.
You can buy candy from Tom Nook starting ten days before Halloween.
Katrina's
Fortunes and their effects in Animal Crossing:
Love: Villagers of the opposite sex will take a liking to you. Unpopular:
Villagers will act coldly towards you. Lucky Finances: You will
earn and find more Bells than normal. Lucky Materials: It will become
easier to acquire rare items. Unlucky: You will fall down a lot.
Katrina: Zelda reference:
If you look carefully when you go to see Katrina, you will see the
Triforce on the floor and on the back wall.
More presents from Santa in Animal Crossing:
If you go to Santa, he will give you a present. Keep changing clothes
and return. He will think you are a different person and keep giving
more presents.
Get money bags without Tom Nook in Animal Crossing:
Enter the inventory and go up to the Bells. Press A and you can
chose a money bag. Note: You must have that amount.
Lighthouse in Animal Crossing:
During the winter, Tortimer the mayor, may take a vacation and ask
you to watch the lighthouse while he is away. It will be up to you
to light in every day. If you do a good job, he may give you chocolates
and the Lighthouse Model.
Completing
the Museum in Animal Crossing:
If you manage to donate every fish, insect, fossil, and painting
in the game to the Museum, you will receive the Museum Model.
Museum:
Tip: 2D trees:
Go to the museum and enter the bug exhibit. Walk up to a tree and
zoom in. Rotate the camera and notice that the image of the tree
does not change with the rotation. All of the trees is the game
are 2D.
Museum:
C-Notes:
Go to the museum and enter the fish exhibit. Walk to the back wall
near the middle left side. Zoom in and look against the back wall.
There are small circles there that appear to be C-buttons from the
Nintendo 64 controller.
Nook's Store in Animal Crossing:
The following are the expansions for Tom Nook's store and how to
obtain them:
Nook's
Cranny: Available at start.
Nook 'n Go: Spend 25,000 Bells worth of merchandise.
Nookway: Spend 65,000 Bells worth of merchandise.
Nookingtons: Spend 150,000 bells worth of merchandise and have a
friend from another village buy something from the store.
Nookington's has two floors and in addition to Tom Nook, smaller
raccoons (possibly Nook's sons) named Timmy and Tommy. They help
you buy furniture on the second floor and always repeat each other.
Note:
The only way to get the highest level of Tom Nook's store (Nookington's)
is to have his transactions reach 150,000 Bells; and a visitor from
another town visits Nookway.
Sell
multiple items to Tom Nook simultaneously in Animal Crossing:
Note: This also works for dropping multiple items if you
need to clear some pocket space. Go to Nook's Store as usual. Approach
Mr. Nook, and when he asks what he can help you with, tell him you
wish to sell an item as usual. When your inventory screen appears,
use the pointer to indicate the item you wish to sell, however instead
of pressing A, press X. It will now be highlighted with a green
circle. Do this with each of the items that you wish to sell. When
you get to the last item you wish to sell and have highlighted it,
keep the pointer over that item and press the A. Choose "Sell All,"
and Mr. Nook will total up his purchase price for everything and
then let you accept or decline the amount.
Post
Office bank in Animal Crossing:
After paying off your last house debt to Tom Nook, the Bank will
allow you to store extra money at the Post Office. After depositing
enough money, you will receive the following prizes:
1,000,000
Bells: Tissue
10,000,000 Bells: Piggy Bank
100,000,000 Bells: Mailbox
999,999,999 Bells: Post
Office Model
Increase
HRA rating in Animal Crossing:
Catch an expensive fish such as the Coelacanth and choose to put
it in your house. It will boost your HRA rating. However, if you
put a large number of them in one room, the HRA will not like it
that much. The more points you get from the HRA, the better. If
you reach 70,000, they will send you a lot of Bells as a prize.
After that, if you hit 150,000 you will get an even bigger prize.
If
you happen to acquire a Black Queen, do not sell it to Nook. Although
it costs you 23,400 Bells to buy it back, it is better that you
keep it. If you get it. put it anywhere in your main room and it
will increase your HRA rating by about 5,000 to 7,000 points. Once
you get more money, buy up to three of them and put them in your
house, increasing your HRA rating by an astounding 30,000 points
which will surely get you the prize for the 70,000. Also, place
all the items you get from Tortiemer the mayor (Turtle) anywhere
in your room along with what you get from the "Fallen Sailor" that
is randomly found on the beach. When you put them in your house,
place them anywhere because the HRA will not classify it as a "Mess
On The Floor".
If
you are having trouble getting HRA points, try the following. If
you dig up a Gyroid, do not sell it. The Gyroids rank up over 820
points with the HRA. Also if you have told at least one animal your
birthday, you will receive a birthday cake. The HRA gives you 1000
points for each cake. Also, if a special event happens, talk to
Tortimor and he will give you a rare item. They are worth from 1031
to 1111 points.
Second
house in Animal Crossing:
This trick requires a Game Boy Advance and a link cable. Turn on
the Game Boy Advance, then talk to Kappn. Go to the island. There
are two houses there. In one of the houses lives the island native.
The other house is empty. Drop your stuff inside and acts as like
a second house. Note: The second house is as big as the basement
or second upgrade of your normal house.
Upgrade
to a larger house in Animal Crossing:
Pay off all your debt to Nook then talk to him. He will thank you
for paying it off then ask if you want a bigger house. Answer "Yes"
and he will tell you to wait one day. Your house will then be bigger.
After
you have enlarged your house the first time and pay that off, Tom
Nook will ask if you want a basement or if you want to enlarge your
house again. Choose the basement because it is a lot cheaper to
pay off than the 380,000 bells for enlarging your home. You will
then have a big basement to store your items in that the HR does
not score you on. After paying that off, choose to enlarge your
house and pay off the 380,000 bells.
Once you first pay off your house to Tom Nook, do not get the basement.
Get the enlargement instead, because it will help your HRA rating
and it costs less. The basement is not judged.
Store
more items in your house in Animal Crossing:
If your house cannot hold any more items and your Gyroid is also
full, save the old letters you receive from the Museum, HRA, Mom,
etc. Then, take the items you do not want to lose and attach them
to the old letters. Then, go to the Post Office and select "Save
A Letter." The game will actually be saving the item you did not
want to lose (the Harvest Moon, the Autumn Medal, etc.) There are
over 100 places to save a letter. Information in this section was
contributed by John Wallace.
If you have a lot of items in your basement and cannot add anything
else, it is much easier to spend some money ordering wardrobes to
put things in. It will be expensive, but you will have three times
more room if you put all the items in the wardrobe. It is better
to get one squared wardrobes instead of the two squared, as the
two squared holds the same amount as the one. You cannot put furniture,
fish, or bugs in them, but most everything else can go inside. Make
sure to put leave enough room to walk and to open the wardrobes.
Leaving
tools with the Island Animal in Animal Crossing:
If you leave some tools with the Island Animal and then use the
Game Boy Advance, the native will be able to use them. For example,
he or she will be able to dig up items and fish for treasure. One
such treasure may be an NES game.
Cheating
the animals in Animal Crossing:
If an animal asks you to play a game where you have to guess something
for all your money, you can cheat by attaching most of your money
into old letters. This way, they can only take the money in your
wallet.
Get
animals to move to your town in Animal Crossing:
If you have a lot of weeds and your town lacks green and flowers,
you will not have animals move to your town as often. Also, be nice
to the ones that are in your town.
Tan:
If you stay on the Animal Island (through a Game Boy Advance and
link cable) for about an hour or two, you will eventually get a
nice tan. However, none of the animals seem to notice it.
Keep
axe from breaking in Animal Crossing:
When your axe breaks while you are cutting a tree, you do not have
to buy another one. When you hear the axe break, immediately press
Start and put your axe away. This will stop it from breaking completely.
Zombie in Animal Crossing:
Be very careful about saving you game after visiting a friend's
village. If you reset the game or lose power while in a different
village, you will lose all the items and money in your inventory.
You will also turn into a strange zombie-looking character (which
lasts about a day)
Flashing
character in Animal Crossing:
If you have a Starman in your house, press A while standing in front
of it to play the Starman theme music from Super Mario Bros. Your
character will also start to flash, as if he or she were invincible.
Free clothes in Animal Crossing:
Sometimes a bird with a sports car will appear in your town. If
you talk to her, she will say that she is a fashion designer. She
will comment on your clothes and will ask you to wash her car (and
give you instructions). If you wash her car well, she will give
you some clothes. However, if you fail to make her car shine, she
tell you to go away and you cannot wash her car again until a few
minutes later, when she moves. You can then try to wash it again.
Set the date to October 31st at 21:00 on the "Before I Go" screen.
Wear any pattern and find a trick or treater. Refuse to give them
candy and most likely you will be tricked, and your pattern will
be turned to rags and will become a shirt called the "Patched Shirt".
When you go to the pattern screen, your pattern will still be there.
Use your pattern and set it for clothes. The "Patched Shirt" will
drop into your inventory. Repeat this process until you have all
the shirts you want, then sell them the next day.
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